I wanted to qualify for shipping and offers, so I took up every incentive to add just one more test tube of sugary goodness that Honey Badger Games put in front of me. These dice taste good! Of course not. As a bonus, the dice and the mana bottles last a while as a reason to go slow. My delivery had months and months to go before approaching their best date.
Really, though, these dice feel more appropriate loot from conventions or gifts for someone else. If I wanted a cheap candy hit, I could get it elsewhere at more value. These dice are for novelty and quality. The holiday season is coming, gifts to give. I hope and expect Honey Badger will be busy. Gorgeous tiny tasty dice will make you friends.
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Explore these posts. Edit: It appears this is the wrong file, this is missing the end :p. We'll get it sorted shortly. Update : The latest file is uploaded. Good start but a fair few glitches that need sorting out. Distance from enemies etc as you recieve damage when your not really near them. Also the music cuts out here and there but apart from that a good start :. I like the idea of the game, the art is very good and some of the ideas like revealing a hidden area is well done but it's missing a few features such as music and the physics could use with a bit of tweaking.
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This is his honey badger pilot. Use Ctrl punch hold for longer reach Use the dens to recover health. This can prove very useful due to the Honey Badger's somewhat small starting ammunition loadout, and its habit of needing a lot of ammunition in distant combat.
Armor-Piercing Rounds will make the Honey Badger deal more damage to armored enemies , making it so the Honey Badger can kill those enemies much faster than without the attachment. Burst Fire will make the Honey Badger shoot in three round bursts and add a burst delay, making the Honey Badger's rate of fire much lower. Single Fire will lower the Rate of Fire even more so, and still have the recoil increase per shot, but the Honey Badger will obtain an enhanced headshot multiplier, and extra body multipliers, making the Honey Badger require less shots to kill across all ranges, should the user hit their enemies in the center mass or upwards.
In solo and multiplayer for both of those maps, it was replaced entirely by the AK and the ARX In Point of Contact, it was located in the barn, in the cabin area. In Mayday, it was on the catwalk with the tentacle.
The Honey Badger featured a 35 round magazine and one of the fastest rate of fires of any assault rifle in Extinction, with moderate accuracy and moderate reload speed to boot. However, it provided slightly less reserve ammo than the smaller-magazined SA The Honey Badger also suffered from a short range and poor ranged damage, which could not be mitigated by equipping a Muzzle Brake. In Point of Contact, the Honey Badger was very unpopular to use, as it was located in a very inconvenient area, in addition to being accessible very late into the map, with the player having already passed by two fully automatic assault rfiles well before accessing the Honey Badger.
Even if players acknowledged where it was and even if players liked the Honey Badger, said players usually had assault rifles already. This made the Honey Badger have poor ranged performance relative to other assault rifles, and that can come into play quite commonly at this stage of the map. On Mayday, the Honey Badger proved to be a much more popular choice due to the reduced selection of longer ranged weaponry on the map, especially those that were available early on.
The Honey Badger was the only assault rifle available until the ARX was provided later on in the map. The closer confines of Mayday made the Honey Badger's range shortcoming much less relevant, and the Honey Badger's higher rate of fire proved to be useful.
It was added in the August 8 th , update, and this time the silencer is not an integrated attachment, but an optional one. The Lynx CQ kills in shots depending on range.
Even though head shot multipliers are lower than most other assault rifles, head shots still generally reduce the number of bullets needed to kill by one.
Equipping Stopping Power reduces this to shots, making the weapon superior to most assault rifles within effective range. Range, however, is shorter than average for assault rifles. Adding a Silencer exacerbates this weakness. While the Lynx has low long-range damage, it's still relatively easy to score hits due to its low recoil. Call of Duty Wiki Explore. Cold War. Weapons in Explore Wikis Community Central.
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